Windows h compile error

h error can occur if your project is targeting Windows XP with the default C+ + packages. I got this error fatal error lnk1104: cannot open file ' kernel32. this error is getting because there is no path in. Windows 10 のタスクバーの People 表示をやめる · VC+ + で古いソースをコンパイル するとエラーになる件 →. で Visual C+ + のプロジェクトを作成してビルドして みたところ、 「 Windows. h が見つからない」 というエラーが出ました。. インクルードのパスを設定しないとwindows. hにアクセスできないためコンパイルエラー が発生します。. ( 2) 他のヘッダファイルをインクルードしようとすると、 「 LINK : fatal error LNK1104: ファイル ' user32. lib' を開くことができません。 」 と表示. Microsoft Windowsプラットフォームのヘッダファイルwindows. hは悪名高いmin, max マクロを定義するため、 プリプロセス時に意図せずminやmaxが置換されてしまい、 妙な コンパイルエラーを引き起こす場合がある。 一例としてMSVC10で. It seems nice and it works well for my project, until when I try to include " Windows.

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    Compile error windows

    h" in my project as well. The compiler can' t identify both the " bitmap_ image" class and " POINT" structure which come from " bitmap_ image. include < windows. h> I am getting the following error: Error 1 error C2143: syntax error : missing ' ; ' before ' * ' c: \ program files\ microsoft sdks\ windows\ v7. 0a\ include\ servprov. Maybe a compiler doen' t set up good? If you have more than one CPP file in your project, the " Rebuild all" would build it once for the whole project, which merely ads a few seconds to compile time - to have windows. h included in all of them. share| improve this. I' m running windows 7 64- bit and VS. When including windows.

    h I' m getting around 130 errors or so. and of course can' t compile the project. Did a short google research and I saw some people recommending installing the SDK again. So including Windows. h is mostly a convenience; to minimally compile OpenGL software on Windows you should # include < WinDef. h> followed by # include < WinGDI. h> and then finally # include < GL/ gl. Alternatively, you can # define. vcvars32 calls C: \ Program Files\ Microsoft Visual Studio 8\ Common7\ Tools\ vsvars32. bat which sets up the required environment for compiling and linking.

    The environment variables are: INCLUDE, LIB and PATH The compiler.